设计模式(2)工厂模式
让一个工厂类去生产出对象 (new )来。
我们想要一个 形状,我们用工厂去生产出,圆形,方形。
package com.example.factory2;public interface Shape {void draw();
}
public class Square implements Shape {@Overridepublic void draw() {Log.d("LIU", "this is Square");}
}
public class Circle implements Shape {@Overridepublic void draw() {Log.d("LIU","this is circle");}
}
factory class:
public class ShapeFactory {public Shape getShape (int type) {if (type == 1) {return new Circle();} else if (type ==2) {return new Square();} else {return null;}}
}
example and output:
ShapeFactory shapeFactory = new ShapeFactory();Shape shape = shapeFactory.getShape(1);shape.draw();Shape shape2 = shapeFactory.getShape(2);shape2.draw();2024-10-02 22:23:47.705 14673-14673/com.example.factory2 D/LIU: this is circle
2024-10-02 22:23:47.706 14673-14673/com.example.factory2 D/LIU: this is Square
参考: 工厂模式 | 菜鸟教程